Euchre

📌 Quick Info

  • Name of the Game: Euchre
  • Number of Players: 4 (2 teams of 2)
  • Deck: 24 cards (9 through Ace in each suit)

🎯 Objective

To be the first team to reach 10 points by winning tricks and successfully playing the trump suit chosen during bidding.


🛠️ What You Need

  • A 24-card deck (9, 10, J, Q, K, A of each suit)
  • Score sheet or scoring app
  • 4 players sitting in fixed partnerships (partners sit opposite each other)

🔄 How to Play – Step by Step

▶️ 1. Deal

  • Each player is dealt 5 cards (in 2s and 3s).
  • The remaining 4 cards form the kitty; the top card is turned face-up.

▶️ 2. Bidding (Calling Trump)

  1. Starting left of the dealer, players may “order up” the top card’s suit as trump or pass.
  2. If ordered up, the dealer picks up the face-up card and discards one.
  3. If all pass, a second round of bidding starts — players may name a new trump suit.
  4. If everyone passes again, the hand is void and redealt by the next dealer.

▶️ 3. Trump Hierarchy – The Bowers

  • Right Bower: The Jack of the trump suit is the highest card in the game.
  • Left Bower: The Jack of the same color (but different suit) is the second-highest trump.
  • Example: If ♥ is trump → J♥ (Right Bower), J♦ (Left Bower)

▶️ 4. Playing Tricks

  1. Player left of the dealer leads the first trick.
  2. Players must follow suit if possible. Otherwise, play any card.
  3. Highest card in the lead suit wins the trick unless trump is played.
  4. Trump beats all other suits. Right and Left Bowers are the top trumps.
  5. Winner of the trick leads the next one.

📜 Scoring

  • Team wins 3 or 4 tricks: 1 point
  • Team wins all 5 tricks: 2 points
  • Loner (player goes alone) wins 3–4 tricks: 1 point
  • Loner wins all 5 tricks: 4 points
  • If calling team fails (gets less than 3 tricks): Opponents score 2 points (“Euchred”)

🧠 Strategy Tips

  • Pass weak hands — you don’t have to call trump if your hand is bad.
  • Try to remember which trump cards have been played, especially the bowers.
  • Protect your partner if they go alone — avoid leading strong suits they might not have.
  • If your team calls trump, lead with low off-suits to force high cards from opponents.

🧪 Example Play

  • You are dealt: J♣, A♣, 10♠, 9♥, Q♦
  • Upcard is K♣ → You “order up” clubs as trump
  • You know J♣ is Right Bower and strong — you can likely win 3+ tricks
  • Partner discards and play begins
  • You and partner win 4 tricks → Score 1 point

📚 History & Origin

  • Derived from 18th-century German game “Juckerspiel.”
  • Popularized in the U.S. and Canada in the 19th century — led to the invention of the Joker card.
  • Still widely played in the Midwest, Canada, and online platforms today.