Pinochle

📌 Quick Info

  • Name of the Game: Pinochle
  • Number of Players: 4 (2 teams of 2)
  • Deck: 48 cards (double 9-Ace deck; no 2–8s)

🎯 Objective

To win points through a combination of bidding, melding (declaring combinations of cards), and taking tricks. The first team to reach the agreed-upon point total (commonly 1,000 or 1,500) wins.


🛠️ What You Need

  • A 48-card Pinochle deck (two copies each of 9, 10, J, Q, K, A in all suits)
  • 4 players seated in fixed partnerships
  • Score sheet or app to track melds and tricks

🔄 How to Play – Step by Step

▶️ 1. Deal

  • Each player is dealt 12 cards.

▶️ 2. Bidding Phase

  1. Players bid points starting from 250 (or agreed minimum) in clockwise order.
  2. Bidding continues until 3 players pass — highest bid wins.
  3. The winning bidder names the trump suit and must score at least the number of points they bid — or they “go set.”

▶️ 3. Meld Phase

Players now place valid combinations (melds) on the table. Common melds include:

  • Run (Trump A, 10, K, Q, J): 150 points
  • Pinochle (J♦ + Q♠): 40 points
  • Double Pinochle (2 J♦ + 2 Q♠): 300 points
  • Marriages (K + Q of same suit): 20 (non-trump), 40 (trump)
  • Aces around (A in all suits): 100 points
  • Kings/Queens/Jacks around: 80, 60, 40 points

▶️ 4. Trick-Taking Phase

  1. Bid winner leads first; players must follow suit if possible.
  2. If unable to follow suit, a player may play a trump or discard.
  3. Trick is won by the highest trump or the highest card of the lead suit.
  4. Each team collects cards from tricks for additional scoring.

📜 Scoring

  • Melds: All declared combinations (as listed above)
  • Trick Points: Each Ace, 10, and King = 10 points; last trick = 10 bonus
  • Meeting Bid: Bidder must meet or exceed their bid — otherwise, score = 0 and subtract bid points

🧠 Strategy Tips

  • Bid wisely — don’t overcommit unless you have strong trump and meld potential.
  • Keep track of cards played, especially trumps and meld signals.
  • Save Aces and 10s for late tricks to secure point cards.
  • Use melds to gauge what your partner holds — plan coordinated plays.

🧪 Example Play

  • You bid 270 and win the bid, declare ♥ as trump.
  • You have: ♥A K Q J 10, Q♠, J♦, plus Kings and Aces in other suits.
  • You declare a Run in ♥ (150), Pinochle (J♦+Q♠ = 40), and Marriages.
  • You win 30 more points in tricks → Total = 270 → You meet your bid!

📚 History & Origin

  • Derived from the German game “Bezique.”
  • Brought to America by German immigrants in the 19th century.
  • Became popular in American homes and military communities in the 20th century.
  • Variants include Double-Deck Pinochle (with 80-card deck), 2-player, and 3-player games.