๐ Quick Info
- Name of the Game: Teen Patti
- Number of Players: 3 to 6 (can go up to 10)
- Deck Required: 1 Standard 52-card deck (no Jokers)
๐ฏ Objective
To have the best 3-card hand at showdown or to bluff opponents into folding before the showdown. The player with the best hand or the last player remaining wins the pot.๐ ๏ธ What You Need
- Standard deck of 52 cards
- Chips or coins (optional for home play)
- Betting area or pot in the center
๐ How to Play โ Step by Step
โถ๏ธ 1. Boot Amount
- All players place a fixed minimum stake (called the boot) into the pot before cards are dealt.
โถ๏ธ 2. Deal
- Each player is dealt 3 cards face-down.
โถ๏ธ 3. Turn-Based Betting
- Players take turns clockwise, choosing from:
- Seen: Look at your cards
- Blind: Bet without looking at your cards
- Players can Call, Raise, or Fold.
- Blind players bet less than seen players (usually half).
โถ๏ธ 4. Showdown
- If only 2 players remain, one can request a Show.
- Both hands are revealed and compared.
- The best 3-card hand wins the entire pot.
๐งฎ Hand Rankings (High to Low)
- Trio (Three of a Kind): Three cards of the same rank (e.g., 3โ 3โฅ 3โฆ)
- Pure Sequence (Straight Flush): Three consecutive cards of the same suit (e.g., 4โฃ 5โฃ 6โฃ)
- Sequence (Straight): Three consecutive cards of different suits
- Color (Flush): Three cards of the same suit, not in sequence
- Pair (Two of a Kind): Two cards of same rank + one unmatched card
- High Card: None of the above โ highest card wins
๐ Common Variants
- Muflis: Lowest hand wins
- Joker: One or more cards act as wild cards
- AK47: Aces, Kings, 4s, and 7s are Jokers
- 999: Closest hand to 9-9-9 wins
โ ๏ธ Teen Patti Variations โ Complete Guide
๐น What are Teen Patti Variations?
Teen Patti is a highly flexible game. Over time, dozens of creative and regional variants have evolved, making the game even more exciting. These variations fall into three main types:
- Joker-Based Variations: Involve wild cards or special jokers
- Hand Ranking Variations: Modify what counts as a strong or weak hand
- Gameplay Mechanic Variations: Change the format, structure, or betting rounds
๐ Joker-Based Variations
- AK47: All Aces, Kings, 4s, and 7s are Jokers.
- Joker Hunt: Players choose jokers from a set of open cards before play begins.
- Buying Jokers Seen/Unseen: Players pay chips to pick jokers, either face-up or face-down.
- Rotating Jokers: The joker changes position or suit each round clockwise.
- Folding Joker: If a player folds, their highest card becomes a joker for remaining players.
- Pairs Are Jokers: Any player holding a pair uses it as jokers for forming a better hand.
- One-Eyed Jack: Only Jacks showing one eye (Jโ and Jโฅ) act as jokers.
- King Little: Kings are the lowest cards but act as jokers.
- Auction: Joker is selected through an open auction before the round starts.
- 1942 Love Story: Cards 1, 9, 4, and 2 are jokers; the player with any combination gains advantage.
- Temperature: A rotating card determines joker and changes every round like a temperature meter.
- Lallan Kallan: Black cards have one joker rule, red cards another (dual rule set).
- Plus Sign: Four face-up cards in a “+” sign; vertical = joker for all, horizontal = private joker.
๐ Hand Ranking Variations
- Muflis (Lowball): The lowest hand wins. Example: 2-3-5 beats Q-K-A.
- 999: Try to form a hand closest to 9-9-9. Example: 9-9-8 is stronger than 9-9-6.
- Odd Sequence: Only odd-numbered sequences (3-5-7, 5-7-9) are valid. Even sequences are invalid.
- Closest to 555: Players aim for a hand value closest to 5-5-5 instead of the highest ranked hand.
๐ Gameplay Mechanic Variations
- Best of Four: Players get 4 cards but use only the best 3 for their hand.
- Discard One: Players discard 1 card from 4 after viewing all to form a final hand.
- Two Cards Open: 2 cards are dealt face-up, 1 face-down. Adds psychological bluff element.
- Stud: Similar to Poker Stud โ mix of open and closed cards dealt in phases.
- Community: Players use 2 private cards + 1 shared (community) card to form the best hand.
- 3-2-1: Cards are dealt in phases: 3 cards, then 2, then 1. Betting after each phase.
- High-Low Split: Pot is split between the highest and the lowest valid hand.
- Sudden Death: One betting round; player with the best hand wins immediately.
- Faceoff: All players reveal cards at once. No betting โ pure hand strength comparison.
- In-Out: After receiving cards, players declare whether they stay in or go out immediately.
- Wild Draw: A card is randomly drawn from the deck to act as a joker for all players.
- Cobra: Each player receives 1 card. Players hold it to their forehead without seeing it โ others see your card but you donโt!
๐ฏ Tips for Playing Variations
- Understand whether hand ranking or gameplay changes in each variant.
- In joker-heavy formats, prioritize combinations over high cards.
- In bluffing rounds like Sudden Death or In-Out, read player expressions and tendencies.
- Balance bluffing with logic, especially in lowball formats like Muflis.
๐ Final Note
Teen Patti variations offer endless combinations and styles of play. Whether you enjoy bluffing, strategy, or chaos โ there’s a version for everyone.
๐ง Strategy Tips
- Play blind in early rounds to stay low on stakes
- Bluff carefully โ watch for player expressions and betting patterns
- Track folded hands and betting habits to identify bold or cautious players
๐ History & Origin
- Teen Patti means “Three Cards” in Hindi.
- Derived from British game Three Card Brag and adapted for Indian play style.
- Traditionally played during Diwali and social gatherings across India.